Rainware – an indie Game Developer studio focused on libGDX based cross platform games. Founded by Thorben Rackow from Germany.
“Since I got my first game console I really enjoy games. My absolutely favorite game all time is Starcraft: Broodwar / Starcraft2.”
I am a professional software developer since 2007. My career started at the game publisher and creator Innogames GmbH as a trainee. I had the opportunity to get a good insight in many different departments and was able to generate a good knowledge about the gaming industry. At the moment I represent the developer, game designer, level designer and marketing manager. For graphic and sound assets I have some external help.
What type of games can we expect?
I use libGDX as technology for my games, expect them to be released at least on the AppStore and Google Play Store. I have a strong focus on PC gaming as well, so I try to get on steam or other distribution channels for PC games. In general I am not limited to any genre or style. The games are pretty simple right now, because the lack of resources. Currently in development are: Timbertales, a round based strategy title in an epic nature theme and FlatFatCat – A casual funny cat game.
Why do we need another Indie Game studio?
As a core gamer, I dislike the current trend of mobile games. Smartphones and tablets adding a new feeling to games. Unfortunately most of them are very casual, boring or cost a lot of money. My vision: Engage core gamer on mobile devices.